Inputs: WASD to move, Left Click to interact, Esc to Pause

UFO Cowtcher is a  hyper-casual mobile game that blends 2D sprites with 3D low-poly environment assets that takes inspiration from the classic UFO Catcher.

The objective of the game is to capture as many cows as possible before running out of fuel, this can be filled by capturing cows.

The player will be able to use also special buffs and turrets to unlock new powers that will help them to capture cows.

In addition, all cows seen and captured will be included in the Cowdex, a codex containing information and brief description on each cow and accessible both from the menu and in game.

My Role in this game: 

As a Game Designer I was involved in every process of the development in the game. In detail:

  • I have been active part of the ideation session,  the prototyping and the testing phases.
  • Drawing of feedback reports after each testing phase and gathering of information from testers
  • I've worked on the UI implementation and the creation of each description of the cows.
  • I wrote the documentation and updated it using a specific model

The game has been developed as a mobile hyper-casual game for a group project for DBGA with my peers:

Francesco Luzzi, Simone Marzeddu (Game Designers)

Andrea Buzzi, Gabriele Ferilli (Game Programmers)

If you wanna you can also download the apk to experience the game from smartphone


Download

Download
UFO Cowtcher High Level Design Document 2 MB
Download
Nona Build v4.apk 62 MB

Leave a comment

Log in with itch.io to leave a comment.